Amazing Maze Free
by Eric March on November 26, 2008 at 2:08 pm
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App Name: Amazing Maze Free
Version: 1.1
Developer: TechReply.com
Category: Logic & Puzzle Games
An attempt at a variant of the standard Labyrinth genre, Amazing Maze Free seems to try to go for some degree of originality, but just ends up being a bit useless.
It starts off with a wooden-looking “maze” which isn’t really a maze at all, just four tiers with alternating entrances on the top or bottom of each tier. There’s only one hole, and you’re supposed to get the balls in it rather than avoid it.
The first level starts off pretty standard; guide two balls into the hole at the center. On this level they can be pocketed one at a time. The second level, which features the same “maze”, offers the same goal, but you must get them both in at the same time. Alright, a bit dull, but fine so far.
Level 3 is where it gets a bit weird. On this level you must guide your balls to a token at the top of the bottom tier to magically turn them into miniature balls. Given that it’s the same maze as the previous two levels, there’s no particular reason you need to do this, as the entrances are the same size and perfectly capable of accommodating your balls at their normal stature, so the requirement here is completely arbitrary.
Then you get to level 4, where you’ve got an inanimate “enemy” ball rolling around inside the hole, and you must touch your balls to a loose “shield” to protect yourself from the “enemy” in order to complete the level. Yes, same “maze.”
And so on. The layout never changes, the goals tend to be completely arbitrary and seem to be there only to give the impression of increasing difficulty without ever being able to justify themselves. It’s the labyrinthian equivalent of “grind” — long, tedious keycard or other object quests in many first-person shooters and RPGs that have you traipsing all over the level just to make it seem longer and harder, when really it’s just artificial makework. You’ll probably play this once or twice and then trash it.
To its credit, the game does feature a sensitivity slider at the bottom of the screen, which is nice. There’s also a feedback link beside it to send the author some feedback — which he may ultimately regret adding.
This version features just 5 levels. TechReply, who say that the “full version is 20 times more fun with 25 levels” fails at elementary math. However, if you still want to give the full version a shot, it’ll cost you a buck.
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